I am a passionate problem solver with an open and positive outlook on life. Recently graduated from Bournemouth University with a Second Class Bachelors in Computer Science Games Technology, I am now looking to apply and improve my current skills but not afraid to learn new technologies. To date, I have 3 years of experience using the Unity game engine and programming in C#. Additionally, I have experience in Node, C+, OpenGL, Python and PHP. Other than coding, I have experience in 3D modelling/optimisation and an understanding of various elements of the production of a game.
Implementation And Development Of An In-Game Scripting Mechanic In A Multiplayer Environment
I believe coding should be a bigger part of playing games in a serious fashion and not only for teaching but also for exercising existent skills. So for my dissertation, I created an interactive scripting system in which players can write their own scripts to interact with in-game objects and other players scripts in a multiplayer setting. You can check it out HERE.
Beginner
Advanced
Beginner
Advanced
Other languages and skills include Photon Unity Networking, C++, HTML, PHP, MySQL, Firebase, Socket.IO, RaspberryPi, Git, Perforce, WordPress, 3DsMax and Zbrush
June 2017 – August 2017
Creating a prototype Google Cardboard VR application for the Psychology department and the Aging & Dementia Research Centre. The application was to raise awareness of Alzheimer’s by creating an accessible experience for all. I created the story with the backing of research refined it with the help of a scriptwriter and added an audio dialogue voiced by an actor.
February 2017 – July 2017
Working in collaboration between Bournemouth University and Kingfisher, the British multinational retailing company. I Lead a development team of 7 to create a selection of prototype mini-games connected to a prototype CMS to raise awareness of four specific Cybersecurity issues, tailored to Kingfisher, their employees and policies.
July 2016 – October 2016
Working on the project named SMG(Scale Model Games) I developed code that allows a user to remotely control a device that is placed inside a scale model vehicle that contains a RaspberryPi and its attached motors. The back-end is developed using python and shell script. I created two prototype front-ends, one using Unity and the other using HTML + JavaScript in a browser whilst implementing existing code created by another programmer that displays a live video stream.
August 2016 – January 2017
To further my Ebay retail experience, I started selling a product that I noticed was in popular demand in the summer of 2016. I learnt how to improve my listings rank through promotions and how to streamline the posting and packaging costs and process.
June 2015 – July 2016
During the summer of 2015 I decided to offer my personal tech support and advice to people in need, I did
this at a much cheaper price compared to retailers plus a more personal service. I found this to be
a very rewarding experience.
June 2015 – September 2015
During the summer of 2015, I set up an Ebay shop to sell trending products imported from China. I learnt a lot of regulations and laws around importing products and testing of products. In addition to this, I
also developed knowledge of the importance of marketing my product correctly in order to generate
more sales.